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feat: 优化 Palworld 安装包
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# 使用说明
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## 数据文件夹授权
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- 1、**必要操作:** 首次安装完成后,进入已安装应用界面,点击跳转数据目录,修改目录下的`data`文件夹为`1000`用户和用户组。
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命令行修改则类似如下,路径按需修改:
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```
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chown -R 1000:1000 /opt/1panel/apps/local/palworld-server/palworld-server/data
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```
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- 2、回到已安装应用界面,重建应用。
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# 原始相关
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***
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# palworld-docker
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[![Check Update](https://github.com/KagurazakaNyaa/palworld-docker/actions/workflows/update.yml/badge.svg)](https://github.com/KagurazakaNyaa/palworld-docker/actions/workflows/update.yml)
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[![Build Docker Image](https://github.com/KagurazakaNyaa/palworld-docker/actions/workflows/build.yml/badge.svg)](https://github.com/KagurazakaNyaa/palworld-docker/actions/workflows/build.yml)
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![Docker Pulls](https://img.shields.io/docker/pulls/kagurazakanyaa/palworld)
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![Docker Stars](https://img.shields.io/docker/stars/kagurazakanyaa/palworld)
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![Image Size](https://img.shields.io/docker/image-size/kagurazakanyaa/palworld/latest)
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Palworld dedicated server with docker
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## Environments
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The variables in the table below affect the server's startup command, see <https://tech.palworldgame.com/dedicated-server-guide#settings> and <https://tech.palworldgame.com/community-server-guide>
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| Variable | Describe | Default Values | Allowed Values |
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|--------------------|-------------------------------------------------------------|----------------|----------------------|
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| MAX_PLAYERS | Change the maximum number of participants on the server. | 32 | 1-32 |
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| GAME_PORT | Change the port number used to listen to the server. | 8211 | 1024-65535 |
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| ENABLE_MULTITHREAD | Improves performance in multi-threaded CPU environments. | true | true/false |
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| IS_PUBLIC | Setup server as a community server. | false | true/false |
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| PUBLIC_IP | If not specified, it will be detected automatically. | | all vaild ip address |
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| PUBLIC_PORT | If not specified, it will be detected automatically. | | 1024-65535 |
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| FORCE_UPDATE | Whether the server should be update each time start. | false | true/false |
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The variables in the table below only valid during initialization, if you need to make it valid, please delete `/opt/palworld/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini` and restart the container.
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| Variable | Describe | Default Values | Allowed Values |
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|--------------------|--------------------------|-------------------------|----------------|
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| SERVER_NAME | Server name | Default Palworld Server | string |
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| SERVER_DESC | Server description | Default Palworld Server | string |
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| ADMIN_PASSWORD | AdminPassword | | string |
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| SERVER_PASSWORD | Set the server password. | | string |
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| RCON_ENABLED | Enable RCON | false | true/false |
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| RCON_PORT | Port number for RCON | 25575 | 1024-65535 |
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For balance changes, please directly modify `/opt/palworld/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini`, please refer to <https://tech.palworldgame.com/optimize-game-balance>
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## Volumes
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|Path |Describe |
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|--------------------------|----------------------|
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|`/opt/palworld/Pal/Saved` |Game config and saves.|
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NOTE: If you use bind instead of volume to mount, you need to manually change the volume owner to uid=1000.
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In the case of the docker-compose.yml of the example, you need to execute `chown -R 1000:1000 ./data`
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apps/palworld/README.md
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apps/palworld/README.md
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# Palworld
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**《幻兽帕鲁》** 是 **Pocketpair** 开发的一款开放世界生存制作游戏,游戏于 2023 年 11 月 02 日至 11 月 05 日进行了封闭网络测试,于 2024 年 01 月 18 日发行抢先体验版本。
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游戏中,玩家可以在广阔的世界中收集神奇的生物“帕鲁”,派他们进行战斗、建造、做农活,工业生产等。
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name: Palworld Dedicated Server (幻兽帕鲁)
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name: Palworld
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tags:
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- 休闲游戏
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title: 幻兽帕鲁服务端
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type: 休闲游戏
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description: 幻兽帕鲁服务端
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additionalProperties:
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key: palworld-server
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name: Palworld Dedicated Server (幻兽帕鲁)
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key: palworld
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name: Palworld
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tags:
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- Game
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shortDescZh: 幻兽帕鲁服务端
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labelZh: 是否启用 CPU 多线程优化 (true / false)
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required: true
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type: text
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- default: 'false'
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- default: 'true'
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edit: true
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envKey: PUBLIC_SWITCH
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labelEn: Setup server as a community server (true / false)
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labelZh: 是否启将服务器设置为社区服务器 (true / false)
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labelZh: 是否将服务器设置为社区服务器 (true / false)
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required: true
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type: text
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- default: ''
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type: text
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- default: ''
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edit: true
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envKey: PUBLIC_PORT
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envKey: PANEL_APP_PORT_PUBLIC
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labelEn: PUBLIC PORT (If not specified, it will be detected automatically)
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labelZh: 服务器端口 (留空自动检测)
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required: false
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labelZh: 是否每次启动都更新服务器 (true / false)
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required: true
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type: text
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- default: 'Default Palworld Server'
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- default: '1Panel Palworld Server'
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edit: true
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envKey: SERVER_NAME
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labelEn: Server name
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labelZh: 服务器名
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required: true
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type: text
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- default: 'Default Palworld Server'
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- default: '1Panel Palworld Server'
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edit: true
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envKey: SERVER_DESC
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labelEn: Server description
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apps/palworld/latest/data/.gitkeep
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0
apps/palworld/latest/data/.gitkeep
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version: '3.9'
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services:
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palworld-server:
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palworld:
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image: kagurazakanyaa/palworld:latest
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container_name: ${CONTAINER_NAME}
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restart: always
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networks:
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- ${PANEL_APP_PORT_HTTP}:${PANEL_APP_PORT_HTTP}/udp
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- ${PANEL_APP_PORT_RCON}:${PANEL_APP_PORT_RCON}/tcp
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volumes:
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- /etc/localtime:/etc/localtime:ro
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- ./data:/opt/palworld/Pal/Saved
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- /etc/localtime:/etc/localtime:ro
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environment:
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- GAME_PORT=${PANEL_APP_PORT_HTTP}
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- MAX_PLAYERS=${MAX_PLAYERS}
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- ENABLE_MULTITHREAD=${MULTITHREAD_SWITCH}
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- IS_PUBLIC=${PUBLIC_SWITCH}
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- PUBLIC_IP=${PUBLIC_IP}
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- PUBLIC_PORT=${PUBLIC_PORT}
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- PUBLIC_PORT=${PANEL_APP_PORT_PUBLIC}
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- FORCE_UPDATE=${UPDATE_SWITCH}
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- SERVER_NAME=${SERVER_NAME}
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- SERVER_DESC=${SERVER_DESC}
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- SERVER_PASSWORD=${SERVER_PASSWORD}
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- RCON_ENABLED=${RCON_SWITCH}
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- RCON_PORT=${PANEL_APP_PORT_RCON}
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image: kagurazakanyaa/palworld:latest
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labels:
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createdBy: "Apps"
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networks:
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1panel-network:
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external: true
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apps/palworld/latest/scripts/init.sh
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3
apps/palworld/latest/scripts/init.sh
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#!/bin/bash
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chown -R 1000:1000 data
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Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
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